YC127 Corporation Showdown League_1010

2025-10-10

YC127 Corporation Showdown League

The battle for galactic supremacy is back. Corporation League once again ignites the flames of war!  

EVE Echoes Mobile Game

Starships gather, vying for the Universe.

EVE Echoes Mobile Game

YC127 Corporation League is about to begin

Register and take part for a chance to win:

Bodyguard Dreadnought Opt Box (Phoenix Bodyguard / Naglfar Bodyguard / Revelation Bodyguard / Moros Bodyguard), exclusive league medals, Corporation Honor Points, and other rewards!

Break the empyrean sky with your blade and conquer the heavens with strategy

The duels between the Corporations are imminent

Scroll down now to check out the details!

Event Introduction

To enhance Capsuleers' competitive skills and provide more opportunities for interaction and practice, EVE Echoes will host the YC127 Corporation League.

The Scope may make temporary adjustments to the schedule and rules, among other things, in response to unforeseen circumstances or force majeure factors to ensure the best experience and fairness for participating Corporations.

This event is a trial run and marks the starting point for turning the competition into a long-term feature. During the event, if you encounter issues or have any suggestions, please feel free to provide feedback to us. Let's work together to improve the competition step-by-step.

General Schedule

Notes: All times below are based on Beijing Time for domestic and based on UTC+0 for overseas.

October 27, 2025, 00:00:00 to November 23, 2025, 22:59:59, for a total of 4 weeks.

To ensure the standardization and convenience of the competition, this event will use an automated schedule controlled by the server.

Participants must initiate the match within the scheduled time. Otherwise, they will be deemed to have forfeited and lose their qualification, which is non-reversible.

Schedule

Notes: All times below are based on Beijing Time for domestic and based on UTC+0 for overseas.

Registration Period: October 23, 2025, 08:00:00 to October 26, 2025, 08:00:00

Round of 16: October 27, 2025, 00:00:00 to November 2, 2025, 22:59:59

Quarterfinals: November 3, 2025, 00:00:00 to November 9, 2025, 22:59:59

Semifinals: November 10, 2025, 00:00:00 to November 16, 2025, 22:59:59

Final and Third-Place Playoff: November 17, 2025, 00:00:00 to November 23, 2025, 22:59:59

 

Registration Link

Corporations meeting the requirements can click the registration button on the Event Page in the game to register immediately after the registration opens.

Note:

Registration must be done by the CEO or a Director on behalf of the Corporation.

The registering Corporation must have been founded for over 30 days.

The Corporation must have over 50 members.

The Corporation must have over 30 Omega Capsuleers.

General Description

1. The competition will feature 16 Corporations. Registered Corporations must have been established before September 23, 2025, and have more than 50 members.

2. In the player registration list, the top 8 teams from the latest Inscription of the Galaxy leaderboard will be prioritized, with the top 4 from each of the two leaderboards. The remaining slots will be filled by selecting highly active Corporations from the registration list and then randomly picking from them.

3. From the start of registration until the end of the Corporation League, new members who join a Corporation cannot participate.

4. The competition adopts a single-elimination format. Teams are randomly assigned by the system draw and will compete in four stages: Round of 16, Quarterfinals, Semifinals, and the Final and Third-Place Playoff.  To introduce a level of randomness, the matchups for the Quarterfinals and Semifinals matches will be re-determined randomly.

5. The competition adopts a no-loss mode, with each match being a battle between 2 Corporations. Each Corporation can send up to 30 players. CONCORD will register the first 30 players from each Corporation who enter the battlefield. Once 30 players have entered, no additional players will be able to join that battlefield.

6. Only battleships and ships of lower tonnage are allowed to participate in this competition.

7. Each match has a fixed duration of 60 minutes.  If the time limit is exceeded, the match will automatically end, and the final result will be determined based on the combat scores of both sides. If the battle points are tied, the Corporation with less base HP lost wins. If base HP loss is tied, the Corporation with fewer ship losses wins. If ship losses are tied, the Corporation with less Defense Array HP lost wins.

8. The schedule may be adjusted temporarily based on the final number of registered Corporations after the registration ends.

 

Stellar Clash: Soaring Dragon Corp Rankings (Overseas)

Regular Combat Leaderboard

Corp ID

Corp Number

Corp Name

1

1000022095

7XIU

七秀

2

1000017277

H4CK

Blаckout

3

1000000174

CRB

Cerberus-Echo

4

1000001348

RTI

Renegade Tactical Inc

5

1000017962

GUTU

黑色守望

6

1000014929

XFL

白妍

7

1000018518

SPAI

Spanish Inquisition

8

1000000975

X

X

9

1000016484

ODSF

Orbital Drop Shock Fleet

10

1000000804

NILF

Nilfgaard

11

1000005686

BFPC

Black Flag Pirating Co.

12

1000011291

BBGX

Big Black Griffin X

13

1000011193

THD

.

14

1000012382

REAS

Reapers Squad

15

1000000231

SGTC

Shin Gaming

16

1000001057

HRT

Floof Family

17

1000000745

665A

Serenity ..

18

1000000419

SR71

Blackbird Armada

19

1000017605

BOZI

脖氏与皮皮渔业开发集团

20

1000013306

RSCP

Red Scorpions

 

 

 

 

 

 

Bodyguard Manufacture  Leaderboard

Corp ID

Corp Number

Corp Name

1

1000020071

K00L

Bros.

2

1000022056

B1G

1000022056

3

1000012382

REAS

Reapers Squad

4

1000011193

THD

.

5

1000000162

OS

Os

6

1000000534

TEA

SHINMIO TEA

7

1000020035

MJNR

Mjolnir Industries

8

1000006676

EXPO

Exiles of the Phoenix

9

1000013188

TAGC

超爆

10

1000000278

ZDFT

黎明幻想

11

1000000157

ORC

Outer Rim Corp.

12

1000009174

RSL

燃烧RS

13

1000017314

LEGN

Legio Fulminata

14

1000008972

EMX

暮晓

15

1000018327

XTRL

星团

16

1000001268

SHIE

SHIELD

17

1000000404

XLSM

深渊希灵biubiu

18

1000021862

NETX

蜂群意识

19

1000001266

STCA

Star Cats

20

1000001092

BUNS

Bunnymen Security

 

Competition Mode

After negotiating the time, both sides can initiate a Clash through the button on the event page. The Clash will enforce the Corporation's no-loss mode, restrict participation to battleships and ships of lower tonnage, and allow 30 players per side.

1. The Clash mode requires someone with Corporation authorization to initiate and accept the match on behalf of their Corporation. Therefore, the Corporation Leaders need to negotiate and set the time at least 24 hours in advance for the Round of 16 and the Quarterfinals.

2. The Clash time must be within the dates specified by the Scope. The Scope will strictly limit the available times for each round to Saturday or Sunday.  If a Clash is scheduled outside these times due to unforeseen circumstances, the Scope has the right to declare it invalid.

3. At the agreed time, members of both sides can enter the battlefield from Stations, Personal Citadels, and Corporation Citadels. From the start of registration until the end of the Corporation League, new members who join a Corporation cannot participate.

4. Only battleships and ships of lower tonnage are allowed to participate in this competition.

5. In the no-loss mode matches, players can re-enter the match multiple times after their ship is destroyed. However, be aware that as the match progresses, there will be a Cooldown Time for re-entering the battlefield, with a maximum wait time of 300 seconds. So, plan your strategy in the match accordingly.

6. If one party initiates a Clash request, but the clash has yet to take place, the inviting party may cancel the Clash and reissue the invitation.

7. Before the end of each round, the matched parties must initiate a Clash. If neither side initiates a Clash within the round, both will be considered to have forfeited and thus defeated.

8. If the invited party refuses the match or delays until the invitation expires, the inviting party will be declared the winner. If both sides successfully initiate a match but no one participates, resulting in no score changes, the inviting party will be declared the winner.

9. If both teams forfeit the previous round, resulting in an odd number of advancing teams, a bye may occur in the next round according to the random pairing rules. In this case, the team with the bye will advance directly to the next round.

10. The results and match details will be announced on the Event Page [Schedule] at the corresponding position after each round.

Stage Description

Round of 16: October 27, 2025, 00:00:00 to November 2, 2025, 22:59:59

Clashes can only be scheduled for November 1 or November 2 (weekend). If there are fewer than 4 teams advancing in the Round of 16 due to forfeits or other reasons, the competition will be terminated.

Quarterfinals: November 3, 2025, 00:00:00 to November 9, 2025, 22:59:59

Clashes can only be scheduled for November 8 or November 9 (weekend). If there are fewer than 2 teams advancing in the Quarterfinals due to forfeits or other reasons, the competition will be terminated.

Semifinals: November 10, 2025, 00:00:00 to November 16, 2025, 22:59:59

Clashes can only be scheduled for November 15 or November 16(weekend). If no team advances in the Semifinals due to forfeits or other reasons, the competition will be terminated.

Final and Third-Place Playoff: November 17, 2025, 00:00:00 to November 23, 2025, 22:59:59

Clashes can only be scheduled for November 22 or November 23 (weekend).

 

Reward Description

Rewards

Note:

The Bodyguard Dreadnought Opt Box includes a choice of one out of four: Phoenix Bodyguard, Naglfar Bodyguard, Revelation Bodyguard, or Moros Bodyguard.

The Special Ship Opt Box includes a choice of one out of three: Caracal Fleet Anti-Aircraft, Hurricane Logistics Assault, or Can-Yue Striker, and a choice of one out of three corresponding Sleeper Nanocores for these ships.

The medals for the champion, 1st runner-up, 2nd runner-up, and participation awards are exclusive commemorative medals for the Corporation League, each with distinct designs

Participation Award: All teams that participated in the League but did not advance to the champion, 1st runner-up, 2nd runner-up, and fourth place

1st Place (Champion): Bodyguard Dreadnought Opt Box x3 + Special Ship Opt Pack x30 + Champion Commemorative Medal x200 + Corporation Standing x6,000,000

2nd Place (1st Runner-up): Bodyguard Dreadnought Opt Box x2 + Special Ship Opt Box x20 + 1st Runner-up Commemorative Medal x150 + Corporation Standing x5,000,000

3rd Place (2nd Runner-up): Bodyguard Dreadnought Opt Box x1 + Special Ship Opt Box x10 + 2nd Runner-up Commemorative Medal x100 + Corporation Standing x4,000,000

4th Place (Loser of the Third-Place Playoff): Special Ship Opt Box x5 + Participation Commemorative Medal x50 + Corporation Standings x2,000,000

Rewards for other participating Corporations: Participation Commemorative Medal x10 + Corporation Standings x1,000,000

 

Champion Medal

 

1st Runner-up Medal

 

2nd Runner-up Medal

 

Participation Medal

 

Reward Issuance

After the Public Announcement of the winning Corporations, the Scope will contact the winning Corporation leaders to distribute the rewards.

Once all the rewards are fully prepared, the Scope will distribute the rewards to the Corporation leaders via in-game mail. The specific allocation of rewards to players will be decided internally by the Corporation.

Supplementary Rules

If a dispute arises during the competition, both sides may submit evidence and video recordings for review. Feedback can be submitted through Customer Support, the Corporation League section in the QQ channel, or the Corporation League section in Discord. The final ruling will be made by the Scope development team.

Player Participation Restrictions

1. Players banned by the Scope due to violations are prohibited from participating.

2. Participating players must have completed the real-name authentication in the game.

Registration Notes

1. Before the competition, each Corporation needs to register in advance. The registration deadline is 08:00:00 on October 26, 2025.

2. During the competition, the CEO and Directors of each Corporation are considered the default points of contact for communication with the Scope development team before and after matches.

3. From the start of registration until the end of the Corporation League, new members who join a Corporation cannot participate.

4. During each match, CONCORD will register all Capsuleers who enter the battlefield (entering is counted as participation). When the participant limit is reached, unregistered Capsuleers can no longer join, even if the total battlefield capacity hasn't been reached.

Violation Description

Disrespectful Behavior Toward the Scope Development Team

Players who do not respect or comply with the Scope's management or decisions and do not communicate their objections to the Scope through proper channels.

Violation of Competition Ethics

1. Players who exhibit any insulting/inappropriate remarks/behavior during the competition period. Harassment or verbal attacks against opposing Corporations are prohibited.

2. Players who make defamatory, mocking, or slanderous remarks/behaviors that damage the competition and the Scope's image during the competition.

3. Participating players who withdraw from the Scope's matches or refuse to compete without a valid reason.

4. Any player offering bribes to any team member, management personnel, or relevant personnel of another Corporation in any form.

Unfair Competition Behavior

1. Participating players who engage in any subjectively self-destructive or other negative behaviors during the competition.

2. Participating Corporations that provide false information or falsify information.

3. Exploiting game bugs: Intentionally using bugs in the game to gain an advantage. This includes all exploitation of game features that do not perform as expected and violate the design purpose of EVE Echoes.

4. Players using unauthorized programs (cheats) or unapproved programs for gaming or competition at any time or place.

5. Players who exhibit malicious behavior such as interrupting the match, obstructing the competition, or intentionally disconnecting during the match.

6. Any behavior by participating players or Corporations that manipulates the outcome or engages in collusion.  This includes but is not limited to, deliberately getting eliminated, coordinating to harass other teams (malicious teaming), facilitating the advancement of a particular team (malicious teaming), and intentionally avoiding combat after a direct engagement (throwing the match).

7. Any improper operations by participating Corporations or players, both inside and outside the game, that compromise the fairness of the game are prohibited.

Confidentiality Obligations

Before the organizer officially releases competition-related information, participants and related personnel of the Corporation are not allowed to disseminate or share any competition-related rules, schedules, promotional materials, and other materials through any channels.

Involvement in Gambling

No Corporation, its members, or the Scope personnel may directly or indirectly organize, participate in, or assist others in any betting or gambling related to the process or results of this event, nor may they directly or indirectly gain any benefits from such activities.

Indirect Behavior

No Corporation or its members shall directly or indirectly organize, induce, encourage, assist, instigate, coerce, authorize, or otherwise cause others to engage in the violations specified in these rules.

Penalties

For Corporations/players involved in violations, if the situation is severe, the results of the Corporation/player's affiliated Corporation will be canceled.

Right to Raise Objections

1. When a participating Corporation has objections to decisions made during the competition, they may raise the objection and request a review through their management personnel.

2. When the Corporation raises an objection, the Scope development team will review the objection and make a final judgment.

3. During the review process, Corporations may submit relevant recordings or evidence via Customer Support, the Corporation League section in the QQ channel, or the Corporation League section in Discord to support their case and facilitate the Scope's final ruling.

4. No objections or appeals will be accepted after the end of the match on the same day.

5. After the final judgment is announced, the Corporation may no longer raise objections or protests.

Competition Documents and Requirements

During the competition, the Scope may request Corporations to provide documents or other reasonable items. Corporations must submit the requested documents or items on time to meet the Scope's requirements.

Right to Modify Competition Rules

To ensure fair competition and integrity, NetEase Games reserves the right to adjust the event within the limits of the law, including but not limited to the following situations:

1. After the game client releases a new version, if the Scope deems it necessary to change the competition client version, game settings, or items.

2. When the Scope deems it necessary to add the latest software and features to prevent unauthorized gaming behavior.

3. When the Scope deems it necessary to modify the game settings or rules during the EVE Mobile online competition.

The Scope

YC 127, October