2026-11-11
Dear pilots of New Eden,
EVE Echoes will undergo maintenance on 11/11/2026 at 08:00 (UTC+0) and will take approximately 120 minutes to complete. During this time, players will be unable to log in to the game. We kindly ask for your understanding and patience during the maintenance.
Third Corporation Tournament Glory System Sovereignty Reclamation
Sovereignty over the glory Systems awarded in the third Corporation tournament will be reclaimed on November 19, 2026. Corporations should make arrangements in advance to evacuate their members and transport their assets. Assets not transported in time can be retrieved using the delivery function and redeemed for ISK.
Affected Systems: Wei I, Wei II, Wei III, Wei IV, Kang I, Kang II, Kang III, and Kang IV.
Market Update
Added an Insurance and Futures Orders tab to the market, where your insurance and quick exchange orders are displayed separately. (This tab is for viewing insurance and quick exchange orders only; no operations can be performed here. All items or ISK due have already been paid to the capsuleer by the insurance company and will not be received again when these orders are fulfilled.)
The market no longer supports orders for certain early items, including V1.0–V5.0 units and two types of auxiliary Structures. These items can still be traded via contracts. They will be hidden from the market once all existing orders have expired.
Changes to Recommended Completion Times for Dormant Realm
To better align reward criteria with the pace of each Dormant Realm encounter, we have reviewed recent completion data, reassessed the recommended completion times for each encounter, and adjusted the algorithm used to calculate the relevant time thresholds.
This adjustment reduces the influence of unusually short and long completion times on recommended completion times. As a result, the recommended completion times for all Dormant Realm stages have increased. The specific changes are as follows:
Tidal Lock — Normal difficulty: 15 minutes Challenge difficulty: 10 minutes 40 seconds
Before the Abyss — Normal: 4 minutes 35 seconds Challenge: 5 minutes
Law of the Deep — Normal: 15 minutes Challenge: 13 minutes 20 seconds
Imprisoned in Silence — Normal: 4 minutes 40 seconds Challenge: 6 minutes
Dark Surge Assault — Normal Difficulty: 12 minutes 40 seconds Challenge Difficulty: 10 minutes 50 seconds
Thank you, Capsuleers, for your feedback and support. We will continue to monitor the Dormant Realm challenge experience following these adjustments.
Data Key Store Becomes Permanent
The Data Key store will remain open permanently. Capsuleers can use the corresponding Data Keys to redeem Nanocore Supplies from the Abyssal Shadow, Astral Phantom, and Odyssey series.
The Data Key Store will be moved from the Bestseller Combo tab to the Exchange Store tab. Void Shadow series Nanocore Supplies will also be moved from the Regular Sales Nanocore Store to the Data Key Store.
Note: Capsuleers should check the removal dates for the Wings of Abundance series and other limited-time items and make their purchases in time.
Interstellar Bazaar Preview
The new Interstellar Bazaar event, Thunder Across the Stars, will begin after maintenance on November 25, 2026 (UTC+0).
Optimizations
Moon Asteroid Belts and pirate siege fleets no longer pull in ships warping past them.
Klein Well locations detected by scanning cosmic signals will now remain valid after jumping to another System.
After a capsuleer has been offline for some time and arrives near a sentry gun in a low-security system via offline navigation, there is a brief period during which, if their ship has no combat timer, being forcibly attacked by another capsuleer will not trigger one.
Improved the waveform display and prompts for scanning.
Improved underlying functionality, including the display of names for the Classified series of Nihilus Space and disguised ships.
Adjusted supercapital positions in the Capital Ship testing grounds to reduce initial Collisions.
Reduced the delay in calculating Dormant Realm completion times.
Bug Fixes
Fixed an issue where some custom Corporation flags were displayed incorrectly.
Fixed an issue where the training ship awarded during the novice tutorial differed from the ship selected.
Fixed an issue where Capsuleers might not receive a killmail when destroying a Structure with a Destruction Link if an NPC dealt more Damage.
Fixed a few issues with names and descriptions.
Fixed an issue where the decloaking effect of the Sound of the Stars mode could fail when applied repeatedly to the same target.
Fixed an issue where Capsuleers from the same empire Faction appeared red in the local list after being disguised in a war System. They correctly appeared blue in the Overview and in space.
Fixed an issue where the ammunition unloading window could occasionally become impossible to close.
Fixed an issue where interrupted automatic fitting of Implant cloud units could cause inconsistent position records.
Fixed an issue where lances could fail to fire after Quick Aim was disabled.
Fixed incorrect names for some market categories.
Fixed a misaligned checkbox for adjusting Corporation flag colors.
Fixed an issue where quickly installing modules using the "Fittings" feature could cause lag or leave some items uninstalled.
Fixed an issue where scanning a target with a large signal had a small chance of detecting another cloaked ship near the target.
The Scope
YC128.11